

There are 2 good examples of the usage of space.
Although the first animation apparents as really simple, the clear switches of sets and the panning of camera angles are assumed quite hard to achieve. it might be done by 3D at some point.
Also the second mv has brilliantly maximised the possibilities of a single square space by creating an acrobatic stage.
*Brainstorm*
create a theatre stage in 3d, make it deformable, rotatable
make a play
2 or 3 main characters, some supporting characters (human, animal?) taking charge of changing the sets or doing background dancing etc (2d? too much animation. 3d? lots of modeling and rigging, but copiable)
stationary camera, the character and the set will move instead of camera move to achieve an angle switch
every changes of the sets, the mood, the light, etc will all be in front of the audience, make them observable
look at the Russian Masters Animation DVD, check on the film with a stage set
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